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Deepwater Guard Battle Metrics

#1
Ships
Vanguard: 4432 0.13
Sea Viper: 0 0 (lol)
Marauder: 39684 0.17
Javelin: 0 0
Ocelot: 0 0
Vanguard Retrofit: 10165 (0.1)
Paddlegun: 1998127 (2.06) (most shots are white kinetic, real damage would be less than half)
Paddlegun Prototype: 1241763 (1.44) (most shots are white kinetic, real damage would be less than half)
Riverhome: 51055 (0.17)
Scrapper: 144421 (1.01)
Kalmar: 39255 (0.09)
Shuriken: 46940 (1.21)
Sea Adder: 0 0 (grenade launcher cant hit target)
Plunderer: 841583 0.97 (AI has wrong broadside setting, could score higher)
WaterBuffalo 262323 1.47

Planes:
Shrike: 5571 0.06
Duster: 60797 2.56
Gotha: 47160 0.10

Airship:
Atlas: 6400 (efficiency coming)
Atlas Retrofit: 31100 (efficiency coming)
Wanda: 267268 / 1.47 (going backwards saved her for some seconds)
Swordfish: 207027 / 0.60
Orca: 413275 / 0.84
Coffin Nail: 302336 / 0.26 (stability issues, could score much higher)
Moray: 350594 / 0.29 (stability issues, primary cannons miss w/o registering, could score higher)
Angry Chicken: 639067 / 1.06 (could score over 1MM if it wouldn't crash)
Barracuda: 372990 / 0.26 (similar issues as Moray)

Chart showing unit BM vs other faction averages.
   

Edit by sveno 20.02.2015: Added airship, plane, Waterbuffalo and Plunderer scores for reference. Added chart.
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Messages In This Thread
Deepwater Guard Battle Metrics - by Pathos The Kosmonaut - 2015-02-03, 02:07 AM
RE: Deepwater Guard Battle Metrics - by sveno - 2015-02-20, 11:00 AM

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