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White Flayer Battle Metrics

#1
Ordered by Name

Arrow: BM 1512280, 10.29, 4 tests, deviation of 391533.5
Buzzsaw: rammer, testing unavailible
Charger: rammer, testing unavailible
Charon: BM 294631, .27, 4 tests, deviation of 27940.08
Dark Hammer: BM 22907, .13, 4 tests, deviation of 5510.626
Dark Hammer Refit: BM 119595, .36, 4 tests, deviation of 36643.97
Gymnura: BM 1452565, .31, 4 tests, deviation of 483438.87
Harasser: BM 18533, .24, 4 tests, deviation of 5456.887
Harpoon: BM 35444, .21, 4 tests, deviation of 6988.522
Mace: rammer, testing unavailable
Marrow Pulper: BM 290415, 2, 4 tests, deviation of 8302.987
Marrow Pulper Refit: BM 317084, 2.32, 4 tests deviation of 33378.82
Retarius: BM 45984, .19, 4 tests, deviation of 10483.66 (tested against an aerial target)
Retarius Refit: BM 339452, 1.38, 4 tests, deviation of 93377.98
Sparrow: BM 33438, .05, 4 tests, deviation of 3803.551
Spike: BM 70164, .33, 4 tests, deviation of 9424.197
Stinger: BM 3641, .07, 4 tests, deviation of 329.7978
Stinger_Mk2: BM 12485, .19, 4 tests, deviation of 3265.966
Stinger_Mk3: BM 18641, .26, 4 tests, deviation of 3762.069
Templar: BM 730064, 1.31, 4 tests, deviation of 108069.7
The Flayed Soul: rammer, testing unavailible
Uropygi: rammer, testing unavailible
Valkyrie: BM 3609359, 1.96, 4 tests, deviation of 207272
Veles: BM 790736, .83, 4 tests, deviation of 257088.2
Wrecker: rammer. testing unavailible
Zealot: BM 1114566, 2.03, 4 tests, deviation of 112948.5

List of estimated Fleet points based on Nicks sqrt(BM/1000), rounded to the 3rd decimal:

Arrow: 38.888
Buzzsaw: N/A
Charger: N/A
Charon: 17.165
Dark Hammer: 4.786
Dark Hammer Refit: 10.936
Gymnura: 38.113
Harasser: 4.305
Harpoon: 5.953
Mace: N/A
Marrow Pulper: 17.042
Marrow Pulper Refit: 17.807
Retarius: 6.781
Retarius Refit: 18.424
Sparrow: 5.783
Spike: 8.376
Stinger: 1.908
Stinger_Mk2: 3.533
Stinger_Mk3: 4.318
Templar: 27.0197
The Flayed Soul: N/A
Uropygi: N/A
Valkyrie: 60.078
Veles: 28.120
Wrecker: N/a
Zealot: 33.385
Chainsaw: 696k 3.05 26
Comments:
- So far this faction is pretty lop sided, either having very strong or very weak fleets depending on the spawned ships.
- Gymnura isn't working as well as it was when it was designed, cannons tend to not fire very often and it likes to nose dive into the ocean, it also goes way too fast when it's engines are at full. So much so that it may despawn if used at full capacity in the campaign.
- Khaz's refits of the Dark hammer and Retarius should probably replace the originals, as they are both a lot stronger.
- Sparrow is nearly useless based on it's RP, I would suggest removing it unless it's modified heavily.
- This factions relies heavily on cannons, any modifications to cannons and their coding will heavily influence the overall strength of this faction
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Messages In This Thread
White Flayer Battle Metrics - by RighteousSinner - 2015-01-26, 09:22 AM
RE: White Flayer Battle Metrics - by majyst - 2015-01-26, 02:48 PM
RE: White Flayer Battle Metrics - by Nick Smart - 2015-01-26, 07:51 PM
RE: White Flayer Battle Metrics - by Nick Smart - 2015-01-26, 10:33 PM
RE: White Flayer Battle Metrics - by PhaylogenX - 2015-01-26, 10:37 PM
RE: White Flayer Battle Metrics - by majyst - 2015-05-26, 02:17 PM

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