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Helix - 2 Turbo 5x5x11+5n - 27.5PPB, Best in its class? (2.5.3.1)

#1
The Helix
2T - 1288PPF (Old efficiencies) or 644PPF (New efficiencies in 2.5.3.1)

I think it's the best 5x5xN 2 Turbo engine design out there today.

5x5x11+5N Expandable:
   

Blueline 1.2 Comparison (2.5.3.1)
Blueline set the bar for 2T engines years ago.
Blueline 1.2 was optimized by JeminiZero for low RPM.
5x5x7 with 3200 max power:
644PPF @ 100%
756PPF @ 50%
186PPF @ 10%
19.3PPB and 18.3PPBB

Helix Dirty Numbers (2.5.3.1)
5x5x26 version with 16500 max power:
644PPF @ 100%
773PPF @ 50%
912PPF @ 12%
793PPF @ 10%
27.5PPB and 25.4PPBB

   

5x5x21 version with 13300 max power:
644PPF @ 100%
773PPF @ 50%
898PPF @ 15%
552PPF @ 10%
27.5PPB and 25.3PPBB

   

5x5x16 version with 10100 max power:
644PPF @ 100%
773PPF @ 50%
867PPF @ 23%
372PPF @ 10%
27.4PPB and 25.3PPBB

   

5x5x11 version with 6900 max power:
644PPF @ 100%
773PPF @ 50%
795PPF @ 43%
234PPF @ 10%
27.4PPB and 25.1PPBB

   


More Up-to-Date Comparisons

The Helix outperforms the Neptune, and more so when you extend them out:

Neptune (2.5.3.1)
5x5x11 version with 6900 max power:
644PPF @ 100%
773PPF @ 50%
232PPF @ 10%
27.3PPB and 25.1PPBB

Helix Equivalent (2.5.3.1)
5x5x11 version with 6900 max power:
644PPF @ 100%
773PPF @ 50%
234PPF @ 10%
27.4PPB and 25.1PPBB

Neptune (2.5.3.1)
5x5x16 version with 10100 max power:
644PPF @ 100%
749PPF @ 50%
255PPF @ 10%
27.7PPB and 25.3PPBB

Helix Equivalent (2.5.3.1)
5x5x16 version with 10100 max power:
644PPF @ 100%
773PPF @ 50%
372PPF @ 10%
27.4PPB and 25.3PPBB

The Neptune 10% RPM PPF is asymptotic to 400ish as you add sections.  The Helix PPF should go up very quickly into the thousands.

Killshoot's 2T engine matches performance, but the Helix is extendable, and gets better with each extension:
6900 (2.5.3.1)
5x5x11 with 6900 max power:
644PPF @ 100%
773PPF @ 50%
243PPF @ 10%
27.4PPB and 25.1PPBB

Helix Equivalent (2.5.3.1)
5x5x11 version with 6900 max power:
644PPF @ 100%
773PPF @ 50%
234PPF @ 10%
27.4PPB and 25.1PPBB


T1 vs T2 Engines
1T 150PPFs (The old 300PPFs) are great for tournaments, but the campaign runs on costs over time. Give 2T 644PPF a chance.

I'll compare the 1T JeminiZero Jaden Fist Original with 19,919 power to the 2T Helix with an equivalent conversion to the same power:
(New fuel densities, efficiencies, and assuming 10 fuel/mat - Old fuel densities made this look much better, but this is still pretty good)

For 30 min, you would save 71.92 materials per volume lost to engine+fuel. You would need 215.57 more volume, but save 15,504 materials.
For 1 hour, you would save 178.63 materials per volume lost to engine+fuel. You would need 175.82 more volume, but save 31,406 materials.
For 3.21 hours, you would not have to sacrifice any volume. You would have the same volume and save 101,733.6 materials.
In 5 hours of campaign battles, you will save 158,624 materials from fuel minus the extra initial engine cost. (10/mat)

2T engines always struggled to maintain high PPF at low loads where popular 1T engines could still maintain 150-200PPF efficiency. Not a problem, finally. I had a breakthrough this morning when I was trying to create a low RPM 2T design while still having 25+PPBB like my current vehicles use. I am getting full efficiency at loads below 9%. It's called the Helix engine because the source of gas lines travel around the length of the engine like a helix. Each middle section added requires that you rotate it 90 degrees to the one before it.

Engine platform blueprint attached.


Attached Files Thumbnail(s)
   

.blueprint   Scotts Helix Engine Platform.blueprint (Size: 110.17 KB / Downloads: 40)
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Helix - 2 Turbo 5x5x11+5n - 27.5PPB, Best in its class? (2.5.3.1) - by ScottWright - 2020-02-03, 10:58 PM

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