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Fuel, ammo, damage and misc changes

I agree with the campaign craft changes. Seems like the designers and coordinator still need to play catch up for a while...

Also, some ships seem to play the missile alpha strike card a bit hard - which I'm not really a fan of. Thinking of a few steel strider ships and the onyx watch large missile ones.
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Fuel, ammo, damage and misc changes - by draba - 2019-12-16, 01:07 PM
RE: Fuel, ammo, damage and misc changes - by Carolus Magnus - 2020-03-25, 07:18 PM

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