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Proposal for campaign changes

#27
(2019-08-22, 09:10 AM)Eagle Wrote:
(2019-08-21, 04:41 PM)FluffySpaceRaptor Wrote: If I can completely ignore this function (because it literally breaks immersion) then sure, go ahead.

As much as I'd like to dismiss this comment altogether on the basis that it holds next to no informative value, I won't. But I would like to ask you to at least put some effort into explaining what makes you think that it breaks immersion. A dev can do jack spaghetti with a comment like this, and you're not helping your own case if you don't put effort into explaining yourself. Smile

Have a nice day

I find it odd that people would even consider FTD an immersive game, there are alot of nonsensical, immersion breaking moments almost on every corner. Campaign is just full of it, raging from nonsensical faction behaviour in lore and in game, to units being held back due to block limit by magic apparently, garrisons spawning random units each if you reroll a save, how ammo magically turns in to shells of that kind without need for factories. Materials being transferred through the air, sails working in space, avatar warping from vehicle to vehicle without any teleporting devices, out of thin air constructions and i could go on... FTD isnt a good real war-building simulator.
And units teleporting around the map when teleports exist in universe wouldnt be sticking out that much. And there is no other good alternative to this, due to how the campaign is made.
Sure, this could be toned down like atleast you need to estabilish an embassy with warp gate on your territory, there you must move your fleet and THEN it would trasfer to their own warp gate. And that would be how you would get them back. So its not instant and would require some sort of setup, but wouldnt take ages, but would also prevent clutch fleet summons if you get in to troubles so sending off your best fleet to help them will have some drawbacks if the current enemy faction decides to whip out a death fleet. Then it would also force the player to simply play defensively, trying to buy as much time possible with defences before reinforcements would arrive.

Also, this is sort of content you cannot ignore, or ignoring it wields consequences of major difficulty spikes.
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Messages In This Thread
Proposal for campaign changes - by Nick Smart - 2019-08-19, 04:29 PM
RE: Proposal for campaign changes - by MarijusLTU - 2019-08-19, 05:23 PM
RE: Proposal for campaign changes - by Skyer - 2019-08-19, 05:19 PM
RE: Proposal for campaign changes - by Domanating - 2019-08-19, 05:54 PM
RE: Proposal for campaign changes - by mrvecz - 2019-08-19, 06:11 PM
RE: Proposal for campaign changes - by Pendaelose - 2019-08-19, 06:50 PM
RE: Proposal for campaign changes - by Shrugger - 2019-08-19, 07:26 PM
RE: Proposal for campaign changes - by Nick Smart - 2019-08-20, 01:55 AM
RE: Proposal for campaign changes - by Eagle - 2019-08-19, 07:58 PM
RE: Proposal for campaign changes - by ABYAY - 2019-08-19, 09:46 PM
RE: Proposal for campaign changes - by IronFudge - 2019-08-20, 01:54 AM
RE: Proposal for campaign changes - by DelsGaming - 2019-08-20, 07:35 AM
RE: Proposal for campaign changes - by Nomadicus - 2019-08-20, 08:42 AM
RE: Proposal for campaign changes - by temeter - 2019-08-20, 09:29 AM
RE: Proposal for campaign changes - by Otharious - 2019-08-20, 02:58 PM
RE: Proposal for campaign changes - by elijos - 2019-08-20, 04:28 PM
RE: Proposal for campaign changes - by vyrus - 2019-08-20, 06:06 PM
RE: Proposal for campaign changes - by Eagle - 2019-08-22, 09:10 AM
RE: Proposal for campaign changes - by mrvecz - 2019-08-22, 05:39 PM
RE: Proposal for campaign changes - by SynthTwo - 2019-08-26, 05:37 AM
RE: Proposal for campaign changes - by joey101937 - 2019-08-26, 08:26 PM
RE: Proposal for campaign changes - by mrvecz - 2019-08-26, 10:29 PM
RE: Proposal for campaign changes - by Lincrono - 2019-08-27, 02:46 AM
RE: Proposal for campaign changes - by Iserion - 2019-08-27, 10:12 AM
RE: Proposal for campaign changes - by Pendaelose - 2019-08-27, 07:26 PM
RE: Proposal for campaign changes - by Mr.YaR - 2019-08-28, 12:43 AM
RE: Proposal for campaign changes - by Pwnicus - 2019-08-28, 01:06 AM
RE: Proposal for campaign changes - by Normal69 - 2019-08-28, 08:37 AM
RE: Proposal for campaign changes - by Normal69 - 2019-10-10, 10:25 AM
RE: Proposal for campaign changes - by riganthor - 2019-10-10, 11:42 AM
RE: Proposal for campaign changes - by Normal69 - 2019-10-10, 02:50 PM
RE: Proposal for campaign changes - by TheOnly8Z - 2019-11-07, 08:10 PM
RE: Proposal for campaign changes - by bricox01 - 2019-12-04, 08:51 AM
RE: Proposal for campaign changes - by LoSboccacc - 2019-12-04, 06:53 PM
RE: Proposal for campaign changes - by Pyrotech51 - 2019-12-04, 08:02 PM
RE: Proposal for campaign changes - by bricox01 - 2019-12-08, 02:09 AM

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