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Proposal for campaign changes

#24
Campaign improvements is most welcome! I like the idea of merits and distinctions but, I'm not too sure about teleporting fleets and taunting enemies into battle without preconditions.

Perhaps taunting enemies into battle can have a chance of success depending on the enemy's personality? For example: an aggressive enemy will almost always take the bait whilst a more docile enemy will be more likely to ignore you and turn away, wasting your merits spent on taunting them. It will make the player think about who to taunt into battle, and also encourage the player to learn about the personalities of other fleet commanders (via espionage!). It will also avoid cases of the player taunting fat trade fleets into battle for easy resources, since traders will mostly have more docile personalities.

I am also interested in how land-based installations like towns and villages will work. If Faction-A captures a town from Faction-B, will Faction-A repair/rebuild the original structures or will they replace the structures with their own designs? I guess it will be easier if the structures remain the same i.e. Faction-B's designs but occupied and owned by Faction-A. It will also make large empires more varied, instead of all architecture being the same.

I also assume that AI factions won't build new land-based structures, they will only repair or rebuild existing towns and settlements? That would be fully understandable.

As for boarding, I don't know. Boarding never appealed to me because there's no one on board any of the ships to fight through. I guess it is a good way to get more ships and resources, but yeah, it's pretty dull without any sort of NPCs or crew. It's not a reason to remove the player avatar though, it's still nice to have interiors for all your craft to walk around in (I build everything with accessible interiors). I'd rather bring up the "walk toggle" feature request for the player avatar instead.

And to add some ideas of my own:

Permanent resource zones

I feel that more limitless resource zones should be added. If factions are going to behave more dynamically now, like building new resource gathering fortresses at captured resource zones, then resource zones is going to play a much more significant strategic role that factions will fight over. There won't be much to fight over if most resource zones dry up through the course of the game.

Neutral/diplomatic vehicles

It would be great if we could assign an unarmed ship or vehicle as a neutral vehicle or diplomatic one, so that we can go explore the map and travel around without triggering wars due to trespassing in other factions' territory (or abuse the ship's diplomatic status to spy on AI commanders). Taking a yacht on a round-the-world trip in FtD is actually quite nice and relaxing.

AI transport fleets

It would be great if AI factions also use transport fleets to transport materials from resource zones back to HQ or shipbuilding fortresses. This will allow us to put together wolfpacks and conduct tonnage wars that actually affects the enemy's production capacity (unless playing with centralized resources, of course).

Flora and fauna

It may be worthwhile to consider adding some flora and fauna to the game world, or at least add some ground clutter. Nothing fancy, just something. The bare map is one thing that generates quite a lot of unexpected negative reaction whenever I show the game off to colleagues, friends and family. It's not unreasonable for people to expect better in today's day and age to be honest.
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Messages In This Thread
Proposal for campaign changes - by Nick Smart - 2019-08-19, 04:29 PM
RE: Proposal for campaign changes - by MarijusLTU - 2019-08-19, 05:23 PM
RE: Proposal for campaign changes - by Skyer - 2019-08-19, 05:19 PM
RE: Proposal for campaign changes - by Domanating - 2019-08-19, 05:54 PM
RE: Proposal for campaign changes - by mrvecz - 2019-08-19, 06:11 PM
RE: Proposal for campaign changes - by Pendaelose - 2019-08-19, 06:50 PM
RE: Proposal for campaign changes - by Shrugger - 2019-08-19, 07:26 PM
RE: Proposal for campaign changes - by Nick Smart - 2019-08-20, 01:55 AM
RE: Proposal for campaign changes - by Eagle - 2019-08-19, 07:58 PM
RE: Proposal for campaign changes - by ABYAY - 2019-08-19, 09:46 PM
RE: Proposal for campaign changes - by IronFudge - 2019-08-20, 01:54 AM
RE: Proposal for campaign changes - by DelsGaming - 2019-08-20, 07:35 AM
RE: Proposal for campaign changes - by Nomadicus - 2019-08-20, 08:42 AM
RE: Proposal for campaign changes - by temeter - 2019-08-20, 09:29 AM
RE: Proposal for campaign changes - by Otharious - 2019-08-20, 02:58 PM
RE: Proposal for campaign changes - by elijos - 2019-08-20, 04:28 PM
RE: Proposal for campaign changes - by vyrus - 2019-08-20, 06:06 PM
RE: Proposal for campaign changes - by CrimeanChimera - 2019-08-21, 01:26 PM
RE: Proposal for campaign changes - by Eagle - 2019-08-22, 09:10 AM
RE: Proposal for campaign changes - by mrvecz - 2019-08-22, 05:39 PM
RE: Proposal for campaign changes - by SynthTwo - 2019-08-26, 05:37 AM
RE: Proposal for campaign changes - by joey101937 - 2019-08-26, 08:26 PM
RE: Proposal for campaign changes - by mrvecz - 2019-08-26, 10:29 PM
RE: Proposal for campaign changes - by Lincrono - 2019-08-27, 02:46 AM
RE: Proposal for campaign changes - by Iserion - 2019-08-27, 10:12 AM
RE: Proposal for campaign changes - by Pendaelose - 2019-08-27, 07:26 PM
RE: Proposal for campaign changes - by Mr.YaR - 2019-08-28, 12:43 AM
RE: Proposal for campaign changes - by Pwnicus - 2019-08-28, 01:06 AM
RE: Proposal for campaign changes - by Normal69 - 2019-08-28, 08:37 AM
RE: Proposal for campaign changes - by Normal69 - 2019-10-10, 10:25 AM
RE: Proposal for campaign changes - by riganthor - 2019-10-10, 11:42 AM
RE: Proposal for campaign changes - by Normal69 - 2019-10-10, 02:50 PM
RE: Proposal for campaign changes - by TheOnly8Z - 2019-11-07, 08:10 PM
RE: Proposal for campaign changes - by bricox01 - 2019-12-04, 08:51 AM
RE: Proposal for campaign changes - by LoSboccacc - 2019-12-04, 06:53 PM
RE: Proposal for campaign changes - by Pyrotech51 - 2019-12-04, 08:02 PM
RE: Proposal for campaign changes - by bricox01 - 2019-12-08, 02:09 AM

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