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Steam - Starting the battle hot to shorten/remove ramp up times

#1
Hey all Big Grin


After going through numerous suggestions one that deserves a thread for its self to be discussed is starting battles with an amount of steam / pressure already built up in the system, so that we dont have a slow ramp up time at the start of a fight which can leave us a little vulnerable.

The idea is that we set a specific % so that our constructs start with that % already in the system. We as a player would need to know our builds and therefore set this % at a safe level for our steam engines.

At the start of the battle the materials would be deducted from our pool of resources, the deduction would be the same amount as if we allowed the engine to spool up in its own time.

We hope to hear from you all about this idea Smile
Check out my Lets play of From The depths >here<
As well as other games Big Grin
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Steam - Starting the battle hot to shorten/remove ramp up times - by Jon - Community Manager - 2019-08-09, 02:42 PM

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