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What I'm working on this weekend (26th April 2019)

Updating the HUD to use a common set of styles across all elements, that ties in with the rest of the new UI, and is customisable by the player (which is the case with the rest of the UI). Importantly, the new HUD will also not use the scaling system of the old HUD which will mean it will appear crisp at all resolutions and not massive when displayed on a huge monitor.

Will post pictures as it progresses, wish me luck!
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What I'm working on this weekend (26th April 2019) - by Nick Smart - 2019-04-25, 05:31 PM

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