Not a member yet? Why not Sign up today
Create an account  

  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Fragments/spalling seriously need a fix.

#1
A big problem with these forms of damage, is that once a certain amount spawns, they despawn all other fragments/spalling which are on the way to hitting something.

A pretty easy fix would be to make fragments get 'consumed' when they hit armour like a hollowpoint, instead of bouncing around, then removing the fragment cap, or making fragments less in number but higher in damage.
Reply

#2
I believe the new upcoming version will have a slider for the amount of frag particles that can be spawned in at any given time. A slapdash solution to the issue, but at least they're looking into it.
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

[Image: 88AAC0598B7E00385C41259D384B95EE9CCBB447]
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)