Not a member yet? Why not Sign up today
Create an account  

  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
I would give a left arm for a muzzle flash reduction mod

#1
Please, if there is one already, link me to the right direction - there are so many otiose left arms walking around, anyway.


I cannot observe the unit weaknesses in the deathmatch arena laboratory right, as those huge flashes cover everything. ;(

Help your fellow mad scientist, please!
From the Depths english playlist starts here, before that it's hungarian:
https://youtu.be/Ltdx0yVI9cA?list=PLImar...ZokVtdBa73
MULTIPLAYER!

[Image: 6yFiDvF.jpg]
Reply

#2
I find the muzzle flashes a bit over the top a lot of time as well to be honest
There is always a weak-spot if you search Hard enough.

If you fire enough AP at that shield, at some point you're going to come through.

There is no "best" I wouldn't even say there is anything universally good, Good is subjective, I find everything bad even if it's in theory good against this or that.

Reply

#3
I can agree with that totally. The smoke is just too obstructive especially for CRAM cannons. It's thick and black like burning old tires. There should be at least an option to tone that down.
primum non nocere
___________________________________
my tournaments:
★★★ Sea Encounters - Battleships! ★★★
★★★ Sea Encounters - Light Cruisers ★★★
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)