Not a member yet? Why not Sign up today
Create an account  

  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
2.2.24 live in all branches

#33
Couldn't see a thread for 2.3.0 so...

There's something wrong with advanced cannons.  They work fine for a while, and then..

   

.. the shells no longer have velocity when fired - they just linger where they exited the barrel - and apparently won't expire either.  Not sure what causes it - maybe it's too many missiles out at once (probably a couple hundred or so), maybe something else.

There's also over million lines of error output on output_log, it's too large even zipped to post (over 1M zip file), but.. it repeats these errors:


Code:
 
(Filename: <b212a482443841df85dd43f2777b6b76> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at MissileTube.TryFiring (FiredMunitionReturn FMR) [0x000f7] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.StaggeredFire (FiredMunitionReturn FMR, System.Nullable`1[T] stagger) [0x0011c] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.FixedUpdateHandler (BrilliantSkies.Core.Timing.ITimeStep timeStep) [0x00060] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) System.Action`1[BrilliantSkies.Core.Timing.ITimeStep]:invoke_void_T (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Common.Scheduling.FixedUpdateCalls.Call (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00042] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.Scheduler.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.ConstructSchedulerCommon`3[TConstruct,TBlock,TBlockPart].FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at AllConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00058] in <b212a482443841df85dd43f2777b6b76>:0 
  at MainConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00013] in <b212a482443841df85dd43f2777b6b76>:0 
  at Vehicle.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00001] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) <Module>:invoke_void_ITimeStep (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Core.Timing.GameEvents.__FixedUpdate (System.Single t) [0x0002b] in <eb9ace360c814114986bf0e2cdb9a431>:0 
  at BrilliantSkies.Core.Timing.Internal.CLOCK.FixedUpdate () [0x0000c] in <eb9ace360c814114986bf0e2cdb9a431>:0 
 
(Filename: <b212a482443841df85dd43f2777b6b76> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at MissileTube.TryFiring (FiredMunitionReturn FMR) [0x000f7] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.StaggeredFire (FiredMunitionReturn FMR, System.Nullable`1[T] stagger) [0x0011c] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.FixedUpdateHandler (BrilliantSkies.Core.Timing.ITimeStep timeStep) [0x00060] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) System.Action`1[BrilliantSkies.Core.Timing.ITimeStep]:invoke_void_T (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Common.Scheduling.FixedUpdateCalls.Call (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00042] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.Scheduler.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.ConstructSchedulerCommon`3[TConstruct,TBlock,TBlockPart].FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at AllConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00058] in <b212a482443841df85dd43f2777b6b76>:0 
  at MainConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00013] in <b212a482443841df85dd43f2777b6b76>:0 
  at Vehicle.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00001] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) <Module>:invoke_void_ITimeStep (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Core.Timing.GameEvents.__FixedUpdate (System.Single t) [0x0002b] in <eb9ace360c814114986bf0e2cdb9a431>:0 
  at BrilliantSkies.Core.Timing.Internal.CLOCK.FixedUpdate () [0x0000c] in <eb9ace360c814114986bf0e2cdb9a431>:0 
 
(Filename: <b212a482443841df85dd43f2777b6b76> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at MissileTube.TryFiring (FiredMunitionReturn FMR) [0x000f7] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.StaggeredFire (FiredMunitionReturn FMR, System.Nullable`1[T] stagger) [0x0011c] in <b212a482443841df85dd43f2777b6b76>:0 
  at MissileControl.FixedUpdateHandler (BrilliantSkies.Core.Timing.ITimeStep timeStep) [0x00060] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) System.Action`1[BrilliantSkies.Core.Timing.ITimeStep]:invoke_void_T (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Common.Scheduling.FixedUpdateCalls.Call (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00042] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.Scheduler.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at BrilliantSkies.Common.Scheduling.ConstructSchedulerCommon`3[TConstruct,TBlock,TBlockPart].FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep timeStep, BrilliantSkies.Core.Timing.ISectorTimeStep sectorTimeStep) [0x00001] in <a0e7901650a440d0952eeff628f4c9c2>:0 
  at AllConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00058] in <b212a482443841df85dd43f2777b6b76>:0 
  at MainConstruct.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00013] in <b212a482443841df85dd43f2777b6b76>:0 
  at Vehicle.FixedUpdate (BrilliantSkies.Core.Timing.ITimeStep dt) [0x00001] in <b212a482443841df85dd43f2777b6b76>:0 
  at (wrapper delegate-invoke) <Module>:invoke_void_ITimeStep (BrilliantSkies.Core.Timing.ITimeStep)
  at BrilliantSkies.Core.Timing.GameEvents.__FixedUpdate (System.Single t) [0x0002b] in <eb9ace360c814114986bf0e2cdb9a431>:0 
  at BrilliantSkies.Core.Timing.Internal.CLOCK.FixedUpdate () [0x0000c] in <eb9ace360c814114986bf0e2cdb9a431>:0 
 
(Filename: <b212a482443841df85dd43f2777b6b76> Line: 0)
Workshop: Voidware, INARI and more.
Reply



Messages In This Thread
2.2.24 live in all branches - by Nick Smart - 2018-09-14, 02:27 PM
RE: 2.2.24 live in all branches - by IronFudge - 2018-09-14, 04:33 PM
RE: 2.2.24 live in all branches - by sosu2357 - 2018-09-14, 06:09 PM
RE: 2.2.24 live in all branches - by JANXOL - 2018-09-14, 06:09 PM
RE: 2.2.24 live in all branches - by Lincrono - 2018-09-15, 07:02 PM
RE: 2.2.24 live in all branches - by xxscorps - 2018-09-15, 06:49 AM
RE: 2.2.24 live in all branches - by harnas1977 - 2018-09-15, 10:20 PM
RE: 2.2.24 live in all branches - by MizarLuke - 2018-09-16, 12:46 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-16, 09:54 PM
RE: 2.2.24 live in all branches - by xxscorps - 2018-09-21, 05:46 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-17, 06:22 AM
RE: 2.2.24 live in all branches - by harnas1977 - 2018-09-17, 07:04 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-20, 10:28 PM
RE: 2.2.24 live in all branches - by PualWall - 2018-09-22, 08:38 PM
RE: 2.2.24 live in all branches - by PualWall - 2018-09-22, 11:55 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-23, 07:57 AM
RE: 2.2.24 live in all branches - by Gladyon - 2018-09-23, 08:28 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-23, 04:59 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-23, 05:10 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-26, 02:14 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-09-30, 01:21 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-10-02, 09:38 PM
RE: 2.2.24 live in all branches - by PualWall - 2018-10-04, 02:14 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-10-08, 06:27 AM
RE: 2.2.24 live in all branches - by Lincrono - 2019-04-05, 12:21 AM
RE: 2.2.24 live in all branches - by PualWall - 2018-10-04, 08:15 PM
RE: 2.2.24 live in all branches - by Kiriko - 2018-10-08, 06:13 AM
RE: 2.2.24 live in all branches - by Freccia - 2018-10-21, 03:15 AM
RE: 2.2.24 live in all branches - by Skyer - 2018-10-21, 08:24 AM
RE: 2.2.24 live in all branches - by Kiriko - 2018-10-22, 08:43 PM
RE: 2.2.24 live in all branches - by Lincrono - 2019-04-07, 04:40 AM
RE: 2.2.24 live in all branches - by moonruner - 2019-04-08, 02:55 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)