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Battleship Brawl Season 4! (Tournament Underway!)

(2018-09-14, 09:10 AM)Tomson Wrote: Overlord has 7 AIs directly controlling each turret so it should technically aim at 7 different blocks and changes its target every 10 seconds. It's a cheezy way to win but it's a huge advantage.

Very good design decision and I fail to see any cheese in this. Extensive fire focus is a big problem in CRAM battles (without any SE-like citadels) and this is one of the solution (saw that on Flameship too).

What I did for Crossfire was to pre-turn the turrets in four different directions and set re-target to 1 second. The volleys tend to cross nicely and do not discriminate any section of the ship Smile
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RE: Battleship Brawl Season 4! (Tournament Underway!) - by harnas1977 - 2018-09-14, 11:49 AM

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