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Sea Encounters: Ironclads [Discussion]

#85
(2018-08-12, 03:07 PM)Captain_Fox Wrote:
(2018-08-12, 06:47 AM)EggsBenedict Wrote: >Can we store ammo on the turrets exclusively instead of in powder rooms? (Simulating ready powder and shells in the barbette)

>Are fleets allowed some extra resources for (and only for) spawnsticks?

Hmm...I don't see why not if you can put ammo on the turrets.

I've never used, and sorta don't know how spawn sticks work... How much do they usually cost?

The stick may consists of
-Subvehicle spawner (50 materials)
-origin block (10? materials)
-any thing else from the 'blocks' tab to help position the spawner w/ regards to the point of spawning in (origin block).

To then use the subvehicle spawner;
-spawn in the vehicle theat needs to be attached
-press 'e', select the vehicle and click 'add to fleet'
-now both the stick and the vehicle must be sharing a single header, with the spawnstick set as flagship
-look at the subvehicle spawner, press 'q'
-pick the vehicle from the list, choose a spawn distance and orientation
-save the spawnstick

Note that the whole BP of the vehicle is now included in the BP of the spawnstick.

CRAM CRASH COURSE

(There is) A time to kill, and a time to heal; a time to break down, and a time to build up;
-Ecclesiastes 3:3
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Messages In This Thread
RE: Sea Encounters: Ironclads [Discussion] - by NutterChap - 2018-08-13, 03:02 PM
The Brokiness! - by DraWay - 2018-09-20, 03:22 AM

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