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[v2.2.1 dev] Missile with Proximity fuse doesn't fly at all

#1
[Image: 70zM2at.jpg]

Shoot a missile with such modules. 
Attach 4x missile ejectors into it.

[Image: qLli4Oq.gif]

When fired, the missile doesn't fly and does drift in the air despite of these 4 ejectors.
And the missile gantry never reloads new one.


Attached Files
.blueprint   Prox_missie_test.blueprint (Size: 40.4 KB / Downloads: 1)
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#2
I found this bug fixed at the recent build.
Thanks nick!
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