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Possible weapon AI fix.

#1
Weapons can miss ships a lot, even with great accuracies. I think I understand why though. AI predicts where the target will be hit, but does not predict future movement. Ships bob up and down, which seems to be why projectiles go high or low. Horizontal predictions seems to be dead on though.
Perhaps a rule to make weapons ignore surface vessel vertical movement would mitigate this issue. Somehow, vertical movement prediction would still work for aircraft and submarines.
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#2
That's where averaging times come in.
Procrastination level is over 9000
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#3
(2018-07-22, 04:23 PM)Eagle Wrote: That's where averaging times come in.

You would have to tune it to each vehicle you are fighting at the moment
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#4
(2018-07-23, 06:57 AM)Fernir Wrote:
(2018-07-22, 04:23 PM)Eagle Wrote: That's where averaging times come in.

You would have to tune it to each vehicle you are fighting at the moment

Exactly. Averaging movement would make it harder to hit planes. Ignoring vertical should be fine for ships.
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#5
Yeah. The general problem with such suggestions is that while it is easy to describe an aiming algorithm that can hit any given target, it is hard to generalize--extrapolating acceleration helps against circling targets and hurts against oscillating targets unless you tune averaging just right; long averaging times helps against bobbing ships but hurts against anything that sustains out-of-plane turns.

"Ignoring vertical movement" is itself a vague statement that requires some tuning--ships settle as they take damage; how long does the ship have to settle before you change aimpoint? Against displacement ships you are probably actually best off aiming at the waterline--but against a shallow sub or skimmer that would be bad (either of which may cross the water somewhat, so you cannot just detect ships as vehicles whose vertical extent crosses sea level). Even if such a rule somewhat helped in the average case, it would likely hurt in the worst case--and then people would be complaining about their aimpoint being completely off in those situations.
Allr andask.
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