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The Unified Engine Raft II

#1
Update:
I will be making use of the second post as the "update log." Check there for update information.

Update 2:
There are now two files. The main file has the good engines. The "secondary raft" will be dedicated to interesting failures, engines that have issues, or stuff that might be inspirational to another designer but aren't good enough for the main raft (at least in their current form)


Here it is! The Unified Engine Raft 2.

[Image: vMNlU2bl.jpg]

Anywho, its a raft with a whole bunch of engines on it.

Instructions are simple enough: Load it up, enter build mode, optionally check the settings of the ACB near your seat and hit the test button to turn on/off shields (if you want all the engines to run so you can see the stats, or if you would prefer to not hear about a hundred engines going off), and then go capture prefabs of the engines you want to make use of.

Many of the engines have segments. You can just prefab the entire thing and remember what each segment length is, and split it into a couple temporary prefabs later.


A couple of Guaibee's engines are on the raft (mostly in the red areas), with of course credit to him for any that are his (credit is given for any non-mine engine of course)




So without further ado, a short preview of what you will find on this raft of engines.


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In the small orange area are a pair of injectrons, just in case you wanted to look at an engine that probably uses more fuel than several entire sections of the rest of the raft.

There are a pair of mediocre small steam engines too.

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The red area has the high PPBB engines (typically T1, or below). The ones I made tend to be focused on niche use such as low profile or having high efficiency at low RPMs. If you just want a maximized T1 engine, then I selected a couple of the best Guaibee engines for general as well.

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The purple area is for T2 engine designs (~1288 PPF). Stuff like the Blue Line. Included in it are Guaibee's modded Blueline (I arbitrarily decided to name it "Blueline Neo" for him, and made a single pipe modification I think he just forgot to do on one side to improve efficiency at other RPMs), and an extendable engine born of Guaibee and killshoot's setups for an extended version of it (with some repiping and segment rotation on my end to get the two versions to work together as a single extendable engine).

This hybridized engine comes out to an impressive 25.25 PPBB with one middle segment (it like most of the engines I make or mess with is an extendable engine)

There is also a "tank engine" I threw together (a niche engine for if you want something efficient but also want a 2-block-tall engine), and an extendable 3x5 engine for those who need a low profile engine with efficiency. Plenty have made similar engines to it I suspect, so it may not be anything new to you.

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The blue area is T3 engines (5066+PPF) and some T4s (19921 PPF), and honestly these seem to be my specialty.

The two best normal T3s are the Foxtrot (6x5x(10+5n)) and the Saturn II (9x7x(8+4n)). Foxtrot has a good 15.11 or higher PPBB, and the Saturn II can exceed 17.1 PPBB, making it one of the best T3 engines out there.

The Kitsune III (tentative name, might rename it "Bahamut" or "Collosus" or something like that) is also there for those with less-then-normal ships, and depending on just how big you want to go can go over 19 PPBB (if you want to actually be reasonable, you'll likely get upper 17s and low 18s)

Its also extendable in not one, but two directions. You can use normal one dimensional slices if you want to avoid the hassle too.



T4s are likely less commonly used for practical purposes, but they are also around, usually to the right.

Among them is an engine that gets over 8 PPBB, while also only being a 5x6 profile (along with a bigger brother that breaks the 9 PPBB barrier).

NOTE: The following describes something that was moved to the Secondary Raft (its really cool being a 3-way extendable engine, but its PPBB isn't as good as the newest T4s)
In this area is also the incredible 3-dimensionsal extendable engine. Which you can extend in, well, 3 dimensions. Its a T4 engine, though, so sadly I suspect it won't be of much use to normal people. But I am still proud of it anyway because its something of a work of art (and it has some really good PPBB for a T4 engine when you mess with it).

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In that yellow-bordered area by the blue area, I put the T5 (78329 PPF)(why would you ever NEED that much efficiency?) engines. Which are nice works of art, but which I honestly don't hear of people ever really using outside of vanity purposes.

Still, there is one or two of them I am proud of. The first is one I was clearly feeling punny at the time for and named the Turbinator. Getting a whole whopping 2.721 PPBB! Well, its a nice piece of piping anyway, but I have to say my favorite piece of art is the, um... Well, I haven't named it yet, bit its a remarkably compact piece at 5x6 size and over 2.85 PPBB (depending on length). It also comes in some merged versions that can get over 3 PPBB, which is pretty good for a T5.

The basis of these high-end T5s is the same "building block" that makes up the 3-dimension-extendable engine, and serves as a great example of achieving efficiency through multiple engines. Well, if you ever have actual reason to need a T5 engine for an actual purpose that can't be achieved with just T3s or T4s with a few more fuel tanks, check them out!


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Attached Files
.blueprint   Unified_Engine_Raft_2.blueprint (Size: 665.19 KB / Downloads: 256)
.blueprint   Unified_Engine_Raft_Secondary.blueprint (Size: 290.22 KB / Downloads: 93)
Your giant expensive powerful warship of doom can be destroyed by dropping an anvil on it. One day, I will finally have enough engines to actually make a ship without stopping to make more engines.
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Messages In This Thread
The Unified Engine Raft II - by KuramaFox - 2018-06-30, 03:48 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-06-30, 03:49 AM
RE: The Unified Engine Raft II - by Greyfell - 2018-06-30, 12:22 PM
RE: The Unified Engine Raft II - by killshoot - 2018-06-30, 09:10 PM
RE: The Unified Engine Raft II - by killshoot - 2018-07-01, 02:06 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-01, 09:41 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-01, 10:02 PM
RE: The Unified Engine Raft II - by killshoot - 2018-07-02, 09:37 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-02, 05:38 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-05, 12:10 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-06, 01:19 AM
RE: The Unified Engine Raft II - by Normal69 - 2018-07-06, 07:54 AM
RE: The Unified Engine Raft II - by Xalinsky - 2018-07-06, 03:33 PM
RE: The Unified Engine Raft II - by killshoot - 2018-07-06, 09:50 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-07, 12:23 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-07, 01:21 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-11, 12:08 AM
RE: The Unified Engine Raft II - by Skullsploder - 2018-07-19, 01:18 AM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-19, 11:48 PM
RE: The Unified Engine Raft II - by Gamng19 - 2018-07-20, 02:31 PM
RE: The Unified Engine Raft II - by Greyfell - 2018-07-22, 02:23 AM
RE: The Unified Engine Raft II - by temeter - 2018-08-17, 05:52 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-23, 06:58 PM
RE: The Unified Engine Raft II - by Diche_Bach - 2018-07-23, 10:45 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-07-24, 10:50 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-08-15, 08:26 PM
RE: The Unified Engine Raft II - by Gamer as - 2018-08-15, 10:13 PM
RE: The Unified Engine Raft II - by KuramaFox - 2018-08-20, 10:33 PM
RE: The Unified Engine Raft II - by temeter - 2018-08-21, 12:08 AM
RE: The Unified Engine Raft II - by Guaibee - 2018-09-29, 06:43 PM

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