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Rifled barrel

#18
(2017-12-15, 07:45 PM)Shaun Wrote: To be fair, I like the lower muzzle velocities in the game because it; a. allows you to fire over friendly ships and b. makes the world feel bigger.

The inaccuracy suuuuuuucks though. I think this is an oversight to be fair; back in the day From the Depths was very close-quarters and broadside-y.

I think the CRAM cannon accuracy is fine. When those things do hit, they do DAMAGE, and the larger the gauge the more accurate it is, which is vice versa for APS.

I'm gonna have to add a new suggestion cos I've just found out some crazy stuff.

This was a suggestion for advanced cannons only anyway and CRAM cannons are a topic unto themselves.

I can see why the lower muzzle velocities would make the world seem bigger, but when enemy faction vehicles become progressively faster,smaller, stronger, and overall more sophisticated while the base game mechanics remain the same punishes the average player quite a bit for trying to build one of the few main and arguably most complex weapons systems.

Needing to fire over your own ships is a bit of a symptom of the AI silliness that may never be fully ironed out.

The recent speed cap increase and armor buff also significantly reduced effectiveness of projectile based weapons as a whole. It's a lot harder to hit fast moving aircraft in the first place, and when those aircraft are moving a significant portion of your shell velocity it is quite frustrating to get a decent AA gun set up if it works in the first place.
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Messages In This Thread
Rifled barrel - by Shaun - 2017-12-15, 02:26 AM
RE: Rifled barrel - by ciaranhappy - 2017-12-15, 04:35 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 04:38 AM
RE: Rifled barrel - by ciaranhappy - 2017-12-15, 04:44 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 04:56 AM
RE: Rifled barrel - by ciaranhappy - 2017-12-15, 05:04 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 05:59 AM
RE: Rifled barrel - by ciaranhappy - 2017-12-15, 06:10 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 06:50 AM
RE: Rifled barrel - by Richard Dastardly - 2017-12-15, 07:25 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 08:50 AM
RE: Rifled barrel - by Shaun - 2017-12-15, 10:29 AM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 11:26 AM
RE: Rifled barrel - by Shaun - 2017-12-15, 07:45 PM
RE: Rifled barrel - by Full_Metal_Jacket - 2017-12-15, 09:12 PM
RE: Rifled barrel - by Skyer - 2017-12-15, 10:39 AM
RE: Rifled barrel - by Shaun - 2017-12-15, 10:45 AM
RE: Rifled barrel - by Richard Dastardly - 2017-12-15, 09:02 PM

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