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Add "If no missile within X range" Option for ACBs

I am trying to make a rising CIWS with the new update. It is proving difficult, however, since there isn't an ACB activation option for there being NO missiles within a certain range, which I really need to get it working. Using ACBs for "activate every X seconds" sorta work, but since I use a delay on the activation, since I need to open doors, rise CIWS, then turn on, it sometimes gets overridden, and it just starts going uo, then stops, and things like that.
(2017-04-20, 06:54 PM)Hikari Wrote: I made something that has an impact of a type 1a supernova. The projectile already breaks laws of physics by going way past the speed of light.

2000mm HE Dakka Enthusiast

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Add "If no missile within X range" Option for ACBs - by MizarLuke - 2017-12-09, 05:50 PM

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