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Some issues with this campaign I noticed

Right, so the game gives you not one, not two, but THREE resource zones to take care of. Too overwhelming for me, personally. Anyone else feel like this? It's really difficult for me to manage that many bases at once, at least starting off.

Also, the 'bouncer' projectiles that cause your tank to start flying? Big issue. My more.. conventional tank designs are so lightweight and tiny that they just flop around instead of being able to do anything. I'd like it if they used fairer ammo types instead of ones that border on insanely irritating.

It's a good campaign, just, these things really bug the hell out of me.

I guess I could just modify it..
"It is dangerous to be right in matters on which the established authorities are wrong" -Voltaire

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Some issues with this campaign I noticed - by Fuzzah - 2017-11-03, 01:36 AM

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