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I need some advice with post 2.0 laser build

#11
Gyorsanbarátkozzunkösszesteamen says the ork. Wink

I am not the calculating type, but look into it yourself,
it's in the topmost droneturret.

The picture


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From the Depths english playlist starts here, before that it's hungarian:
https://youtu.be/Ltdx0yVI9cA?list=PLImar...ZokVtdBa73
MULTIPLAYER!

[Image: 6yFiDvF.jpg]
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#12
One other thing to consider with lasers - you're pretty unlikely to hit the same spot twice in any reasonable time, so my philosophy with pulse lasers is to try and destroy at least one beam with a shot. 2Q and even 1Q lasers are just as efficient as 4Q now.

And yes, all the AP.
Poke my boat! mostly pre-2.0 learning & catalogue thread - Update: Heavy & light tanks 07/04/18 for 2.1. 6 ships made 2.0 aware. No more post-processing! finally! but now I can't read the forum.
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#13
Yepp, I am totally Dastardly with sniper lasers - also delayed fire continual laser-shotguns can hit the same place better (everywhere). Wink
From the Depths english playlist starts here, before that it's hungarian:
https://youtu.be/Ltdx0yVI9cA?list=PLImar...ZokVtdBa73
MULTIPLAYER!

[Image: 6yFiDvF.jpg]
Reply



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