Not a member yet? Why not Sign up today
Create an account  

  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
The Aubrey-Maturin Lodge (general discussions)

#52
Ok sounds good and reasonable.
Will make sure settings on 2014.
I am going to continue using current stable for the moment and see what issues it brings up, currently other than balance which a player can build around it should still play out ok.
On the ship levels, it makes sense if it doesn't have an effect on how they spawn based on difficulty.

I am leaning toward building some historical ships, starting off with sailing ships 17th-18th century, I know your ships don't use the sailing AI system but that makes it a challenge for me and I will add Props on mine to help in battles Smile
So far they are taking on the first groups anyway.
Then move onto the ironclad era then onto Pre-dreadnaughts etc


For me, it's a reason to build some historical ships from a past era rather than all the modern or sci-fi builds that fit the current meta etc.
DelsGaming YouTube
Subs and missiles for the win Smile...

How to balance and Depth control sub Video
Reply



Messages In This Thread
RE: The Aubrey-Maturin Lodge (general discussions) - by DelsGaming - 2020-02-06, 12:56 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)