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The Aubrey-Maturin Lodge (general discussions)

#41
I estimate that I can release my Manduela update before the end of the week - that'll be fixes to their designs, spawn list, and 7 new designs all in all. the direct result of taking them on in the campaign itself and designing ships within player spec limits to destroy them.
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#42
Also, I am thinking of how to set up different corporations for each faction and set fleet spawn options that way. It would help with fleet encounter balance, and I really hope it will resolve that %€$$@# issue where entering a faction defended tile spawns no fleet, instead handing you control for no reason.

First, I will finish the Manduela update however. tomorrow and Friday I have some final obligations for school this academic year unfortunately, but I'm free to get shtuff done after that.

Cheerio!

(also, nearly at 150 subscribers again! thank you very much for trying this out everyone!)
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#43
Good day everyone!

Just got back from a week in the Brouse of the Ardennes near Bastogne, so work can resume!
It's been quiet from my end for a while, and since I was getting a little burned from the rapid development pace, I have not worked on imperium while away. For now, the plans are simply to expand Zuid Limburg with 10 odd more designs that can beat what they currently have, spread over a few size and cost classes for balance.

After that, I will move on to the Oikos or Habsburg, that remains to be seens.
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#44
Right Now I'm wishing I knew enough about actual sailing plans to make an accurate representation. Still, I don't think a whole lot of other people know the fineries, so maybe that'd just be undue effort to be overhauling the sails of the ships again.

Besides, it's a game. Might as well just try to make it look awesome.
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#45
Hey, when can opt for arcing fire now!


   

Imagine that …  Big Grin
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#46
I got a ship maneuvering and working! Yay

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Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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#47
I'm going to give it a little while longer until the AI update is back on track and all bugs are ironed out. I don't want to have to do all the tedious work twice. But I have gotten a few ships working so far, so it is certainly doable.
Imperium Age of Sail Campaign Custom Campaign Dev Idea -> Check it out here!

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