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[1.968] Content update only (Dev Test)

#1
This update is content only, so those hoping it includes the 2.0 stuff, im sorry to disappoint you, its not here. After making sure all units are working correctly this will go to the Stable branch. Let me know if you find a mistake in the designs. (Bullsharks back AA is already fixed)

This update is mostly about the Godly update, increasing the strength of most Godly units.

Id rather not have to list every single design that has been update or Buffed, Just assume that any Iconic Godly unit has been Buffed.


Here are the replaced/deleted units.

Deleted
WF Scylla
SD Astroid

Replaced:
WF Valkyrie

New
TG Shock (by Lightning Foods) a great PAC flying Drone
WF Langinus (By Hikari) A godly Ramming Ship



If you absolutely must know every design changed or want to find out if a specific design was changed, here is the full list.

/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/United States/CV_USAA_GMC CCKW.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/United States/CV_USAA_GMC CCKW.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Glao/Bomber.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Glao/Bomber.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/DWG/Conger.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/DWG/Conger.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/DWG/DavyJonesOutpost.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/DWG/Plunderer.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/DWG/Plunderer.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Achievement.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Cirrus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Endeavour.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Flail.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hermes.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hobgoblin.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hunchback.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hunter.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Kobold.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Lazarus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Lazarus.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Onslaught.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Pike.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Anode.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Anode.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Scorpion.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Scorpion.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Tachyon.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Tachyon.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Volta.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/LH/Volta.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Angler.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Angler.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Bulwark.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Chancellor.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Chancellor.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Fortitude.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Fortitude.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Huskarl.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Huskarl.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/IronCordon.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/IronCordon.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Pinacle.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Pinacle.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Pioneer.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Pioneer.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Proctor.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Proctor.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Trebuchet.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/OW/Trebuchet.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Andromeda.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Andromeda.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Gemini.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Gemini.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/ScarletDawn.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/ScarletDawn.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Asphodel.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Asphodel.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bayonet.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bayonet.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/BlackCurrent.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/BlackCurrent.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bullshark.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bullshark.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Catshark.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Catshark.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Hadron.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Hadron.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Novgorod.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Obelisk.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Thyr.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/TG/Abyss.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/TG/Abyss.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/TG/Shock.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Basher.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Dissector.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Dissector.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Inquisition.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Inquisition.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Judgement.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Judgement.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Large_House_WF.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Longinus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Medium_House_WF.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Ripper.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Scylla.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Scylla.blueprint.meta
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Scylla.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Scylla.blueprint_backup.meta
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Small_House_WF.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Valkyrie.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Valkyrie.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/WF/Zealot.blueprint
/trunk/Assets/StreamingAssets/Worlds/Neter.campaign
/trunk/Assets/StreamingAssets/Worlds/Neter.campaign_backup
/trunk/Assets/StreamingAssets/Worlds/Neter.designer
/trunk/Assets/StreamingAssets/Worlds/Neter.faction
/trunk/Assets/StreamingAssets/Worlds/Neter.faction_backup
/trunk/Assets/StreamingAssets/Worlds/Neter.mission
/trunk/Assets/StreamingAssets/Worlds/Neter.mission_backup
/trunk/Assets/StreamingAssets/Worlds/Neter.multiplayer
/trunk/Assets/StreamingAssets/Worlds/Neter.planet
/trunk/Assets/StreamingAssets/Worlds/Neter.planet_backup
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Germany/BP_GERF_He111.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Germany/BP_GERF_JU87.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Germany/FF_GERF_FW190.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Germany/FF_GERF_Me_262.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Japan/DB_JAPF_D3AVal.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Japan/FF_JAPA_A6MZero.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Dangerous Waters/Japan/TB_JAPA_B5NKate.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Aardsnel.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Aardsterk.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Adrastos.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Adrastos.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Aeonic.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Bee.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Bombardier.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Bombardier.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Cerberus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/DreadNought.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Flail.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/GTSmall_house.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hummingbird.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Hummingbird.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Iron Juggernaut.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/KiteFighter.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/KiteFighter.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Lamprey.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Lamprey.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Morningstar.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Moskito.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Odyssey.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Odyssey.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Osprey.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Osprey.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/PeaceKeeper.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/PeaceKeeper.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Perseus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Perseus.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/SRF.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/SRF.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Smog.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Songbird.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Songbird.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Valkyria.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Valkyria.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Warbird.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Warbird.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/GT/Wasp.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Archangel.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Asteroid.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Asteroid.blueprint.meta
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Asteroid.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Asteroid.blueprint_backup.meta
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Carnage.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Carnage.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Comet.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Comet.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Nexus.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Nexus.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Scream.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Vindicator.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Vindicator.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SD/Wyvern.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Polaris.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Valiant.blueprint
/trunk/Assets/StreamingAssets/Worlds/Neter.campaign_backup
/trunk/Assets/StreamingAssets/Worlds/Neter.faction
/trunk/Assets/StreamingAssets/Worlds/Neter.faction_backup
/trunk/Assets/StreamingAssets/Worlds/Neter.planet
/trunk/Assets/StreamingAssets/Worlds/Neter.planet_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bullshark.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Bullshark.blueprint_backup
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/Cezar.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/SS/XF04.blueprint
/trunk/Assets/StreamingAssets/Blueprints/Neter/TG/Seraph.blueprint
"Ask for the world and you'll get nothing, ask for something achievable and you might actually get it." -Majyst

"Im a leaf on the Wind, Watch how I soar" - 'Wash' Washburne

"Exaggerating just pisses me off" -Majyst

"Shiny" -Captain Malcolm Reynolds
Reply

#2
Hello. Checked few ships (SS shark line as i love those designs) and noticed few very odd things that are most likely unintentional and needs probably fix.

-Reefshark: Nothing seems to be wrong (few glass blocks can be beamed) also is heartstone necessary? When reefshark runs out of fuel heart stone explosions sometimes breaks AI mainframe.
-Catshark: Rear turret still dosen't seem to turn to well as wireless receiver blocks it's movement. And frontside munition warners and visual cameras are not connected to mainframe. Also i made front of ship and cab/cockpit (w/e its called on ship), to be more line with other shark ships.
-Tigershark: Few slopes can be beamed at rear, and those main flak guns are odd, but that is intented i think.
-Bullshark: Rear aa is not working because shell is to long and so it cant fire it. Also shell design looks odd... Sabot shell with inertiall fuse and no explosive components or anything that need inertial fuse 1 component block. So shell should be shortened by 1 block/2components. Thought i assume its supposed to use those frag ammos as nothing else uses those in bullshark, but currently it seems to be connected to those odd sabot shells.

So i all those things i mentioned to catshark, thought i could do slight visual rework to catshark to make it look bit more inline with other shark designs.

If visual upgrade is not wanted then someone should still fix that wireless receiver which blocks rear turret.

Edit: Also catshark missiles seems to not have weapon controller and i found old oil refiner, which cant even be placed anymore (was removed long time ago if i remember correctly) i removed it.
Fixing rear cannon led to odd consequences, Catshark seems to be bit weaker with it than without it... As increased recoil rolls ship enought that it cannot shoot with main cannon constantly, so i fixed that also.


Attached Files
.blueprint   Catshark.blueprint (Size: 151.23 KB / Downloads: 47)
I hae aut of otteet.
In common languance: I hate autocorrect.
Reply

#3
(2017-04-25, 03:14 AM)majyst Wrote: This update is content only, so those hoping it includes the 2.0 stuff, im sorry to disappoint you, its not here.

... Lot of good stuff

Do not worry, you cannot disappoint anyone with such a content update.
I have only one thing to say: good work!
Reply

#4
I'm excited to see how the Bomber from Glao will attack.
Reply

#5
(2017-04-25, 07:16 PM)Gladyon Wrote:
(2017-04-25, 03:14 AM)majyst Wrote: This update is content only, so those hoping it includes the 2.0 stuff, im sorry to disappoint you, its not here.

... Lot of good stuff

Do not worry, you cannot disappoint anyone with such a content update.
I have only one thing to say: good work!

Thank you!


(2017-04-25, 08:40 PM)BisaBoresa Wrote: I'm excited to see how the Bomber from Glao will attack.

Nothing special, Just added a couple more thrusters so it can keep its nose down better and I might have added a PID but im not sure.
Ohh, also changed the bombing drop so they dont drop all at once and are now .1 stagger fire.
"Ask for the world and you'll get nothing, ask for something achievable and you might actually get it." -Majyst

"Im a leaf on the Wind, Watch how I soar" - 'Wash' Washburne

"Exaggerating just pisses me off" -Majyst

"Shiny" -Captain Malcolm Reynolds
Reply

#6
(2017-04-25, 03:57 PM)SirAres Wrote: Snip

Great changes on the Catshark. I recently changed the nose on it to match the other sharks but you did a full makeover with bring the nose up to the bridge area, redoing the bridge, adding rails, redoing the back, etc and it looks great now.


The reefshark does need its heart stone, its needed for SS mission 5 (on bended Knee)

Bullshark AA cannons i already fixed

Tigershark, ill go look at the AA now and see if anything is odd.


Thanks!
"Ask for the world and you'll get nothing, ask for something achievable and you might actually get it." -Majyst

"Im a leaf on the Wind, Watch how I soar" - 'Wash' Washburne

"Exaggerating just pisses me off" -Majyst

"Shiny" -Captain Malcolm Reynolds
Reply

#7
Is Hikari's design going in as Langinus? I thought it was supposed to be Longinus.
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