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Changing Tides General Discussion Thread

#11
Also I like the idea of posting in depth looks at vessels. It kinda makes it seem more in place with that faction IMO. Also I think I might make a successor to the Raincloud (probably named the Typhoon/Hurricane/or maybe Supercell, who knows?) in my spare time.
K, do the OWC have drone sub's btw? I've got a couple of those made that I think actually fit their aesthetics well (that's why in all honesty I decided to make ships for them lol, most of what I build are around their aesthetics already Smile ).
"If you’re leaving scorch-marks, you need a bigger gun"

"If you're not willing to shell your own position, you're not willing to win."
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#12
(2016-08-23, 07:50 PM)Gaurdian23 Wrote: Also I like the idea of posting in depth looks at vessels. It kinda makes it seem more in place with that faction IMO. Also I think I might make a successor to the Raincloud (probably named the Typhoon/Hurricane/or maybe Supercell, who knows?) in my spare time.
K, do the OWC have drone sub's btw? I've got a couple of those made that I think actually fit their aesthetics well (that's why in all honesty I decided to make ships for them lol, most of what I build are around their aesthetics already Smile ).

The Raincloud got removed from the OWC due to not being up to aesthetic par, I'm afraid (I mean, look at it! It's basically a remodeled Retiarus!), but if you can make the aesthetic work, I won't argue with your results.

About drone subs - the OWC don't use subs. There is a simple reason for this: their tech is highly vulnerable to the corrosion caused by the water post-cataclysm (and they hate and fear contact with water - a lot - so having a drone that needs to be fished out of the water is not something they'll be keen on). If you do want to go ahead anyway, a submarine drone would have to be very small and cheap - essentially disposable, since the OWC aren't going to fish it out of the water and re-use it.
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#13
The Skimmer MKI
[Image: h35Bsyk.jpg]

.blueprint   Skimmer MK1.blueprint (Size: 67.19 KB / Downloads: 23)
During the early days of the Reefback Wreckers, the entire staff of Lee Quay Shipyards arrived in Brokeback Reef after fleeing the Forged Embers, whose manufacturing standards they had failed to comply with one time too many. Taken under the wing of the Wreckers, they began experimenting with new ship designs capable of traversing the sandbanks with ease. After several humiliating failures, they finally found a workable design in the form of the Edgerunner fanboat, now used as a small resource carrier. Of course, the Edgerunner was anything but effective in combat, and with Wrecker raids often failing to secure anything (and sometimes simply not returning) pressure was on the Shipyard to produce something cheap and effective to reverse this trend.

The Skimmer MKI was not the vessel they were looking for. While undeniably effective against various targets, it was just too expensive for the cash-strapped Wreckers to build en masse, and the Skimmer MKII was quickly produced to fill the role instead.

However, the MKI was not forgotten, receiving continual overhauls as new technologies were recovered from wrecks and raids - most notably the shielding system - and finally became one of the most common fanboats seen in Wrecker raiding groups.
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#14
Oooooo... new and shiny...
You can't classify something as "spaghetti"
if you don't have something "non-spaghetti"
to compare it to.

-A kind Ale War
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#15
Sorry for my absence and anything I've missed, my laptop stopped being able to access the forums for a couple of days.
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#16
(2016-08-23, 09:07 PM)StahlSentinel Wrote: The Raincloud got removed from the OWC due to not being up to aesthetic par, I'm afraid (I mean, look at it! It's basically a remodeled Retiarus!), but if you can make the aesthetic work, I won't argue with your results.

K, sounds like I got my work cut out for me Smile. I already have a design in mind that will most certainly fit in the OWC aesthetics. The only problem is that I want it to be as missile spammy as possible, which is challenging since the design in mind doesn't really give the room for it. I might be able to squeeze 30-50 missiles of various designs on. It all depends on how big it actually is.

(2016-08-23, 09:07 PM)StahlSentinel Wrote: About drone subs - the OWC don't use subs. There is a simple reason for this: their tech is highly vulnerable to the corrosion caused by the water post-cataclysm (and they hate and fear contact with water - a lot - so having a drone that needs to be fished out of the water is not something they'll be keen on). If you do want to go ahead anyway, a submarine drone would have to be very small and cheap - essentially disposable, since the OWC aren't going to fish it out of the water and re-use it.

I was thinking that it's essentially a drone sub that is constantly repairing itself so the OWC can deploy and forget about them. I can do the cheap and probably small (haven't made one in a while Tongue). I'll see what I come up with.

(2016-08-29, 04:10 PM)StahlSentinel Wrote: Sorry for my absence and anything I've missed, my laptop stopped being able to access the forums for a couple of days.

Don't worry about it, just figured you took a break for a bit lol.
"If you’re leaving scorch-marks, you need a bigger gun"

"If you're not willing to shell your own position, you're not willing to win."
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#17
Hovermines
[Image: rMptAmz.jpg]

.blueprint   Hovermine Supplier.blueprint (Size: 59.97 KB / Downloads: 27)

.blueprint   Hovermine.blueprint (Size: 28.86 KB / Downloads: 22)
Of all the Old World Coalition's drones, thrusterfoils and air force, it seems ludicrous that the most feared would be the tiny Hovermine.

While one Hovermine alone is blind and defenseless, once provided with targeting data and surrounded by many more of its type it becomes disproportionately destructive. To this end, a specialised Hovermine Supplier was designed to allow autonomous operation of Hoverminefields.

Hovermines are - according to the official OWC directives - simply intended as border defense; however, their disconcerting tendency to drift on the wind and evade detection systems means that often they stray into enemy-controlled areas or civilian population centres. Of course, this is one factor amongst many that has made the OWC the enemy of every faction sharing a border.
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#18
I´m back now the windows 10 problem with my PC is fixed, now i will be able to play again!
Expect a Eye of The storm rebuild soon.
You can't classify something as "spaghetti"
if you don't have something "non-spaghetti"
to compare it to.

-A kind Ale War
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#19
although i came across a bug which causes the game to crash upon starting....
You can't classify something as "spaghetti"
if you don't have something "non-spaghetti"
to compare it to.

-A kind Ale War
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#20
(2016-09-03, 06:54 PM)Meth3ik0n Wrote: although i came across a bug which causes the game to crash upon starting....

Odd, I thought Nick stomped that one... perhaps check your game is updated to the latest version?
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