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DWG Megathread

#1
The southern lands of Janwall and Eriwick have a long history of sheltering the scum of Neter. Barren, inhospitable, and lacking in resources, the two continents were never conquered by the Steel Empire, leaving the whole area a haven to the undesirables of the world. Scavengers, exiles, pirates, mercenaries, and other lowlifes band together into great clans and tribes to survive in these dangerous lands, fighting each other for territory and resources.

The recent civil war and the general instability that heralded it have given the more ambitious clans new ways of surviving. Not only are looters and scavengers enjoying the fruits of the wars of others, but the fractured Empire can no longer protect its merchants, causing the strongest and most brutal tribes to turn to piracy. One of these clans, the Dustwind Gypsies, has rapidly risen in power and prestige by harrying the merchants of the Onyx Watch, both by land and by sea. Their daring raids on trading and support fleets have become legend among the men of the southern lands, and hushed whispers tell that their chieftain dreams of the day when he can unite the two continents under one Jolly Roger.



DWG are the nomads of old, predating the pirate lords that eventually founded the Greater Deepwater Nation and alongside it the Deepwater Guard. There are no gigantic airships or thrustercrafts, and bigger designs like the Plunderer are completely unheard of. Nomads, exiles from the Steel Empire, scavengers and all manner of other kinds of hooligans and ne'er-do-wells populate the desolate southern lands of Janwall and Eriwick, congregating into great tribes and clans which then harry each other and their neighbors for fortune and glory. Eventually these folks will evolve into the pirates we know and love (mainly due to the riches and spoils acquired by opportunistic actions in the civil war) but currently they're rather poor groups mostly going around with buggies and motorcycles.

DWG is not a starter faction here as it is in the quest for Neter, but a speedy faction of small, low-FP designs that swarm the enemy like a pack of wolves, supported by a few larger "battlewagons."

Needed and Approved Designs:

Tiny harasser craft: Copperhead
Small ACC harasser craft: Sidewinder
Cram Harasser: Sand Viper
Large Cram craft: Desert Boa
AA craft: King Cobra
Wild design: Scrapworks
TD: Taipan
Another thing: Sand Raider

HQ: Land Marauder
RF: Tuareg
Elite: Tremor

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Messages In This Thread
DWG Megathread - by BaronBaconeer - 2016-05-12, 08:57 PM
RE: DWG Megathread - by Lman94 - 2016-06-10, 01:57 AM
RE: DWG Megathread - by A Lemming - 2016-06-10, 02:14 AM
RE: DWG Megathread - by majyst - 2016-06-10, 03:07 AM
King Cobra DWG Tank op? - by Baptusus - 2017-01-18, 01:05 AM
RE: DWG Megathread - by mrvecz - 2017-01-18, 06:45 AM
RE: DWG Megathread - by Minecraft Zerneas - 2017-01-18, 02:02 AM
RE: DWG Megathread - by ShaadowMaaster - 2017-01-18, 07:49 AM
RE: DWG Megathread - by Lightning Foods - 2017-01-22, 07:25 AM
RE: DWG Megathread - by Baptusus - 2017-01-31, 02:49 PM

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