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FTD Blueprint Tools (Updated for v1.962)

It's still pretty rad, could use a cost breakdown in the block count, though.
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I noticed that the armor converted only has wood, alloy, and metal. This may be true for the beams or other things too. An update with it for HA and glass (I will totally not turn you battleship into a literal glass cannon...) would be useful.

Not sure if I saw this in an outdated thread or if it actually needs updated or just the thread.

http://www.fromthedepthsgame.com/forum/s...?tid=12754
(2017-04-20, 06:54 PM)Hikari Wrote: I made something that has an impact of a type 1a supernova. The projectile already breaks laws of physics by going way past the speed of light.

2000mm HE Dakka Enthusiast
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There is a version with ha.
And Zyonix is sadly not on the forum anymore.
[Image: 9cb5bacc82.jpg]
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(2017-09-28, 10:37 AM)Kreuzheber Wrote: There is a version with ha.
And Zyonix is sadly not on the forum anymore.

Yepp, second that, it's wonderful.

Real life stole Zyonix from us?
From the Depths english playlist starts here, before that it's hungarian:
https://youtu.be/Ltdx0yVI9cA?list=PLImar...ZokVtdBa73
MULTIPLAYER!

[Image: 6yFiDvF.jpg]
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The code is in https://github.com/ZyonixGaming/ftd-blueprint-tools

My console showed this when imported a blueprint: https://github.com/ZyonixGaming/ftd-blue...s/issues/1

Anyone with javascript experience willing to fix/fork the issue?
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(2018-10-19, 06:42 PM)SHOT(by)GUN Wrote: The code is in https://github.com/ZyonixGaming/ftd-blueprint-tools

My console showed this when imported a blueprint: https://github.com/ZyonixGaming/ftd-blue...s/issues/1

Anyone with javascript experience willing to fix/fork the issue?

Im sorry but I don't think Zyonix supports this and updates it anymore. There were quite big changes from 1.9 to 2.0. And with constant updates it most likely doesn't work properly anymore.
Reviewed FtD on steam yet? It's the #1 thing you can do to help FtD, please take the time!
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