Not a member yet? Why not Sign up today
Create an account  

  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Changing Tides - Archived pre-subforum thread

(2016-05-20, 04:17 PM)StahlSentinel Wrote: Alright, I've had a look at the Air Python and quite frankly I'm impressed.
Apart from the odd decision to mount a single-barreled HESH gun (those only really work well at high calibre in my experience), it functions more like a bomber than a fighter as far as I can tell. The missiles are pretty impressive and it fits the aesthetic pretty well.

[Image: 3ntKXh4.jpg]

Here's the comprehensive list of what I've done to it:
  • Increased number of barrels on the frontal gun to 3 and changed the ammunition to composite head. Also reduced the barrel length, because noodle barrels look a little silly and an advanced cannon rework is just around the corner... hopefully
  • Changed cruising height to 210. Foreldi's atmosphere gets thinner above 275 metres and is completely absent at 400.
  • Painted to match the rest of the OWC
  • Replaced various resource containers with misc ones
  • Removed repair tentacles. Repair cheese isn't the OWC's gimmick, except on carrier/factory ships.
  • Removed jets on main body, so there's more engine power for shielding.
  • Added shield to protect against AA fire from below.
  • Replaced wood with alloy, because OWC.
  • Shifted a few things around for aerodynamics
  • Armoured underside of ammo storage, moved ammo processors.

Will be integrated as soon as I've come up with a name.

Why thank you, honestly it impressed me as well lol. Yea it was a higher caliber gun (I believe a 175?) but I removed some gauge increases in favor of cooling units. Yea that happened by accident, it was suppose to be a fighter then I added the cannon haha. Danke, as I said missiles are my forte!

She looks good, K I'm probably gonna do the same to the cannon.
Good to know.
An actually interesting side note, I sent 5 of these up against a single Plunderer (yea I know, no way in heck they're gonna defeat that lol) and they actually fared pretty well. At range the Plunderer's AA wasn't hitting them due to their speed and slightly erratic flight pattern. However once they got I'd say.....within 600m they started taking hits, and after 200m they were knocked out of the sky.
"If you’re leaving scorch-marks, you need a bigger gun"

"If you're not willing to shell your own position, you're not willing to win."

Messages In This Thread
RE: Changing Tides - WIP custom campaign - by Gaurdian23 - 2016-05-20, 05:59 PM