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Changing Tides - Archived pre-subforum thread

(2016-05-16, 07:11 PM)Gaurdian23 Wrote:
(2016-05-16, 06:05 PM)StahlSentinel Wrote: Okay, I've had a look at them now.

The revamped Corsair - Much better now, although still very unusual by OWC standards. The odd heliblade is fine, and I'm alright with it having the current number of repair bots instead of shields due to its focus on repair and construction. Corsair may not be the most fitting name for it though, but it's certainly OWC enough to make it.

The sea python drone (air python?) - This thing is ridiculous. I like it very much for its silliness and as such it fits the ramshackle nature of the Reefback Wreckers to a T. May integrate (with some modifications) as the Flying Fish, if I can.

The Transcend - This one's a bit of an enigma to me. Style-wise, it's closer to what I have planned for the Venom Lance (who will be using conventional-looking battleships with laser armaments and ramming tactics), but has the misfortune to be built of wood. It doesn't really fit with any of the factions I'm afraid, though the use of teleport pads to get around the ship is something I ought to use for the larger OWC builds.

Thank you, you can change the name if you like. I was honestly thinking of renaming her the Purifying mother (since she spawns in her little drones).

Lol, yea I didn't intend to make the Seapython (btw I like the name Airpython, fit's more than what I was gonna rename it to) that way! It just suddenly took off and I couldn't help but continue working on it.

Thanks to that tool I can real quick make her out of metal beams if you like, the only reason she currently is made out of mostly wood is due to my metal shortage in my campaign Undecided (have defeated the entire DWG for the second time and for some reason this time I'm completely out of metal, meanwhile before I had so much metal I didn't know what to do with it).

Also the secret project has gone by the wayside temporarily, I lack the required skill in engines to make her......effective. SO I'm either gonna download the IreLan engines and make do, or experiment with engines and see what I come up with.

I've come to a decision regarding the Transcend - with its rather tacked-on seeming hydrofoil system it actually fits with the Reefback Wreckers rather well due to its oddball nature (The general theme of the Wreckers being that they make their ships out of shipwrecks and stolen vehicles as well). That, and the Wreckers could probably benefit from a carrier since their armada is a little lacking.

For engines, you can certainly use the IreLAN engines, although there are other options. Most notably, there's KuramaFox's unified engine raft (which I heavily rely on, there are some really good engines there), though it does briefly cause your frames to drop when spawned in - if you're looking for high-power engines that don't use the travesty of injectors, the Unified Engine Raft is a good decision.

I probably should have said earlier, but ideally when designing for the OWC you should be using one layer of either alloy or metal, with two layers for ammo storage, and covering the entire craft in a shield bubble. LAMS or CIWS are both acceptable - go ham with missile defences if you want to.

I am having second thoughts about the Air Python or FLying Fish though. The Sea Python has about the weakest gun outside the simple weapons tab, and the Air Python is still very visibly similar to its DWG ancestry. Considering that the sea drone I already have is very loosely based on the Sea Python, I'm a little uncomfortable with using anything too close to Neter campaign vehicles.

The Corsair (I'll be giving it a different name to fit the OWC better though) is one or two tweaks away from being pretty much perfect. I can handle those tweaks myself, so consider it part of the OWC fleet now. (On a side note, I may do some experimenting with aesthetics on it, since the OWC aren't set in stone quite yet)

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RE: Changing Tides - WIP custom campaign - by StahlSentinel - 2016-05-16, 10:19 PM

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