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Propulsion rapidly turning itself off and on

So I made this airship and, while it works much better than I expected it would (Nick must have been working on PIDs over the past few months), the jet engines keep turning themselves on and off. The sound cuts out, the particle effects appear and disappear, the engine fluctuates between 0 use and maximum use, and I assume it makes the ship actually move slower.

Any Ideas as to what may be causing this? I've tried turning the PIDs off, but that didn't work. There is no Ai.
Attached is a copy of the airship.

Edit: I checked with some of my other constructs. This seems to be a problem with all jet engines.

Attached Files
.blueprint   Cram Airship.blueprint (Size: 180.18 KB / Downloads: 14)
Just throw in a few more 2m Crams. That'll make it work better.

It's a multi-threading problem. Since you posted this the issue has been largely resolved- but we still have some issues with the PIDs- we've got a ticket to sort that for the next release.
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