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(dump?) Great Provinces of Yerstrov Flatlands - Current in-service Battle Tanks - Printable Version

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(dump?) Great Provinces of Yerstrov Flatlands - Current in-service Battle Tanks - ThunderPanzer - 2019-03-09

Been meaning to post my faction for a very, very long time. Yesterday I noticed it's been 3 years. So without further ado:

Great Provinces of Yerstrov Flatlands (GPYF)
Funded 23rd of December of 2016


A short introduction to the GPYF:
It's set in the same universe as Afjklol's Khertland and Haapz's Coldhaven. All 3 factions form an alliance called the Rotten Coalition, last I checked. The GPYF's mainland is an absolutely huge landmass, about half the size of Africa. We are directly south of Coldhaven (which, as the name implies, is very cold), and to the west of us is the tiny island of Khertland. We have next to no navy, but a very important tank force and airforce. You could call us a Russia equivalent. The government is largely populist, although I have yet to decide on details.

An introduction to tank doctrine:
In the GPYF, we have multiple main battle tanks all of which have different roles in the battlefield, and are meant to support each other. The main thing with our tanks is the emphasis on survivability. The tanks of the GPYF have a BARE minimum of 3m of HA on their fronts. There are 2 main types of tanks: The T series and the AL series.
--T tanks: They are the primary anti-armour weapon of the GPYF. Their guns fire solid APDS at the highest speed possible. Their role is to defend the breakthrough tanks against heavily armoured vehicles.
--AL tanks: These are breakthrough tanks. A characteristic of them is the nigh-imperviousness of their hulls. Until recent developments, these vehicles lacked much armor on their sides and rear, especially on turret, and had a reputation to spontaneously combust, but we've worked on solving these problems. Another characteristic is their dual HESH-firing guns, designed to attack fortifications but they do a decent job on tanks.

There are many more types of vehicles in service, including SPGs, SPAAGs, all kinds of aircraft, etc. But for the sake of simplicity, will be kept on another thread, or atleast separate from the main vehicles. Not to say they don't play an important role in our tactics.

Finally, the vehicles in question:

AL series
AL-8M
The AL-8M is a breakthrough tank. An old design which was in service for a long time, but has been modernized slightly with higher ground clearance.

Armament: 2x 500mm HESH at 288m/s (23m barrel, 0.287 inaccuracy)
Gun Cooldown: 0.42s per gun
Autoloader amount: 8 per gun
Max speed: 30m/s (governed)
Front Hull armor: Composite: Metal-4m HA-2m ERA-HA-ERA-HA
Turret armor: 3m HA on turret cheek, 1m HA sides
Intended role in the battlefield: Originally filled the same role as AL-9, however in recent times it's role has changed to a more supportive role. On a siege, it is to remain behind the primary force and provide a rain of HESH shells on the enemy fortifications. After the initial burst, the main forces charge the enemy while the AL-8Ms stay farther back, due to their tendency to explode if hit.


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AL-9M1B
The AL-9M1B is an upgraded variant of the AL-9, which at the time was in testing phases. The original AL-9 never entered production, instead the AL-9M1B did. A massive change in design compared to the earlier boxy AL tanks, this vehicle's hull is 1m taller to accomodate thicker roof armor, has a round front in an attempt to ricochet shells (is otherwise a spacer for HEAT), and has a much smaller gun which in turn is much more armored all around. The AL-9 concept was simply to be impervious to anything, from any angle. Subsequent testing revealed a couple weakspots which were taken care of in AL-9M2. It was designed to replace AL-8, but now they work alongside each other. A new camouflage was also devised, painted on any new vehicle.

Armament: 2x 500mm HESH at 304m/s (28m barrel, 0.289 inaccuracy).
Gun Cooldown: 7.39s per gun
Autoloader amount: 2 per gun
Max speed: 30m/s (governed)
Front Hull armor: Composite: Metal-HA-2m air-3m HA-3m ERA-0.5m HA.
Turret armor: 5m HA on mantlet, 1m metal-1m HA sides, rear and roof.
Intended role in the battlefield: Main breakthrough vehicle, intended to take any punishment from up close.

[Image: attachment.php?aid=52789]
[attachment=52785]

AL-9M2
The AL-9M2 is the latest in breakthrough tanks, an upgrade of the AL-9M1B. Changes include a lenghtened hull and turret, a faster firing gun, a bigger engine, removed weakspots and a thicker rear armor.

Armament: 2x 500mm HESH at 304m/s (28m barrel, 0.289 inaccuracy).
Gun Cooldown: 7.39s per gun
Autoloader amount: 5 per gun
Max speed: 30m/s (governed)
Front Hull armor: Composite: Metal-HA-2m air-3m HA-3m ERA-0.5m HA.
Turret armor: 5m HA on mantlet, 1m metal-1m HA sides, rear and roof.
Intended role in the battlefield: Main breakthrough vehicle, intended to take any punishment from up close.

[Image: attachment.php?aid=52790]
[attachment=52784]

T series
T-9M1
The T-9M1 is a purely APDS-firing tank. The last in the conventional cannon tanks line. It's predecessor, the T-9, had a boxier turret and a huge Barrel Protection System (BPS for short, GPYF tech ftw) and costed more to produce. It's been replaced by the T-9M1, with a more streamlined turret based off of the T-10 and no BPS, and a new camo.

Armament: 500mm APDS at 685m/s (32m barrel, 0.195 inaccuracy)
Gun Cooldown: 0.29s
Autoloader amount: 11
Max speed: 25m/s (governed)
Hull armor: Composite: 4m HA-ERA-Metal-ERA-Metal-ERA-HA
Turret armor: 3m HA mantlet. 1m metal all around.
Intended role in the battlefield: Tank hunter, support the AL series.

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T-10M1
The T-10M1 is the latest in railgun technology. While older railgun tanks have never entered production because of the lack of research, the T-10 made it into production and is the go-to tank destroyer when not even the T-9M1 can handle it. Due to it's cost, it couldn't fully replace the T-9, as such the T-9 was modernized into the T-9M1. Together with the AL-9, the T-10 is one of the newer Sixth Generation (Gen6) tanks.

Armament: 500mm APDS at 1271m/s (41m barrel, 0.054 inaccuracy)
Gun Cooldown: 0.67
Autoloader amount: 6
Max speed: 20m/s (governed)
Front Hull armor: Composite, mostly air. Around 8m of spaced armor.
Turret armor: 6m HA mantlet. 1m metal all around.
Intended role in the battlefield: Heavy tank hunter, support the AL series.

[Image: attachment.php?aid=52792]
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