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Need assistance stabilizing my new ship - Printable Version

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Need assistance stabilizing my new ship - oventoaster955 - 2018-12-06

I've built a new ship, and I went mad with all of the new Steam engine components. I attempted to use the new Steam propellers, but they generate so much force that my ship flies right out of the water at full throttle. I want to stabilize it without too much jank and/or detracting from the original design. I could probably move the propellers up more to be in line with COM, but I have additional dediscrews as propellers too.


RE: Need assistance stabilizing my new ship - BlitzkriegBob - 2018-12-06

At first sight, I would say that indeed your CoM is too high; lowering a bit your side hulls can help (about 3~4 meters I'd say).

For the moment, we cannot adjust angle of steam propeller shafts, I would consider two options:
-Use regular propellers, mounted on spinblocks: you can adjust spinblock angle so that prop thrust is aligned with CoM (this is what I use on most of my designs)
-Use some active pitch compensation with hydrofoils and PID controller; this will be more effective as the vessel goes faster.

On another subject, i would suggest also you extend a bit your side hulls toward forward: they will act as additional protection for turrets, especially aft one wich is the most exposed.

Hope this will help! Smile


RE: Need assistance stabilizing my new ship - PualWall - 2018-12-06

Yeah hydrofoils + PID is probably the easiest and cheapest way to get your boat level when you have thrust below COM.


RE: Need assistance stabilizing my new ship - oventoaster955 - 2018-12-06

I'm probably going to try the active stabilization method. As for the side hulls, they were originally more forward, but I pulled them back because they were getting in the way of my turrets.