2015-05-05, 11:13 PM
This should fix everything that has been brought to my attention since last night.
Light level reduced on neter
Shadows reenabled
Remove resource zone button added
GT design crashes (and cause) fixed
Scrapper GUI fixed
Fleet movement over terrain fixed
Spawning in main menu fixed
Faction installations no longer have 10% subscription to base generic fleet
Browser added for selecting vehicles in map editor
New factions have correct default color
Territory assignment faction drop down updates
When you retreat you retreat to a garrison location
Cloud layer shader simplified - still have flickering pixel issues?
Error catched added to save game GUI
Errors fixed on Special Fleet new force drop down
Resource zones shown on map when they are visibile, not when the map board section's core is visible (a Fog of War thing)
A bunch of other tweaks and fixes
AIm point selection targets ammo first again
Qualification GUI spawns all vehicles under test with proper separation.
Mountains no longer appear beyond visible range
Player respawn GUI resets (avoids locking you out of saving the campaign)
Unlock system works (needed game to be reset to unlock stuff)
Light level reduced on neter
Shadows reenabled
Remove resource zone button added
GT design crashes (and cause) fixed
Scrapper GUI fixed
Fleet movement over terrain fixed
Spawning in main menu fixed
Faction installations no longer have 10% subscription to base generic fleet
Browser added for selecting vehicles in map editor
New factions have correct default color
Territory assignment faction drop down updates
When you retreat you retreat to a garrison location
Cloud layer shader simplified - still have flickering pixel issues?
Error catched added to save game GUI
Errors fixed on Special Fleet new force drop down
Resource zones shown on map when they are visibile, not when the map board section's core is visible (a Fog of War thing)
A bunch of other tweaks and fixes
AIm point selection targets ammo first again
Qualification GUI spawns all vehicles under test with proper separation.
Mountains no longer appear beyond visible range
Player respawn GUI resets (avoids locking you out of saving the campaign)
Unlock system works (needed game to be reset to unlock stuff)